And it wouldn’t fundamentally change the gameplay, player choices, or mechanics. This to me would be a top 5 ideal change. ![]() Or only use one of the stack when applied to a socket/recipe. And if in the cube make recipes not work if detecting a stack, or not apply to a socket if in a stack. While my focus is to get rune stacking, I don’t see why P gems couldn’t also stack and follow the same rules as rune stacking.Īs for stacking rules, have them follow the same rules as lockbox keys. Testing of two Dreams shows that the two auras do stack, but it is unknown if level 30 Holy Shock is only double the damage of level 15, or if the damage is calculated as if you have two different Holy Shock auras. What’s the downside to this, besides some dev time to code the stacking rules and how stacks work or don’t work in the cube? It’s pure QoL via space and easy of use to the player. Though I would like to see a character limit increase to 50, as well. 1. To me it’s pure QoL, being able to stack runes up to 9 or 10 would be huge for stash storage space and free up a character slot or two of mules. One of the largest critisms of Diablo 2 has been storage space, specifically stash (not inventory). Runewords convert Armor or Weapons in Unique Equipment once the required amount of Runes is placed in the correct order, granting said item a fixed set of properties.I’d like to make the case for rune stacking in stashes for the next QoL update.Mosaic can be used in the following equipment: In order to create Mosaic you need to socket these Runes in the following order: Its combined life steal, prevent monster heals, and skill damage effects make it a very desirable boost. ![]() Diablo 2's Mosaic Runeword is only available with the Resurrected version of the game, and is combines mal-gul-amn to boost Assassin's Martial Arts by +2, Give 20% increased attack speed and up to 250% enhanced damage. The Mosaic Runeword can be applied to Claws and is composed of 3 Runes. ![]() When a finisher is executed this way, it now refreshes the expiration timer of the stack +50% chance for finishing moves to not consume charges
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